How to Setup Add/Drops and Waivers on MFL:
In order to allow your owners to pick up (waivers) players, you must have the For Commissioners > Setup > Abilities Setup screen defined to allow at least one franchise the ability to 'Perform Add/Drops'.
NOTE: Un-checking these options will prevent owners from using the Add/Drop to acquire players.
STANDARD WAIVER OPTIONS:
Go to the Setup > General Add/Drop Setup
screen to enable your settings to acquire players.
If you have defined events on the Setup > Transaction Calendar Setup
you will need to choose an option: You Have Defined Custom Waiver Processing Events on the League Calendar Setup Page:
- Keep them as they are
- Delete them, I will set them via this page
If you wish to overwrite your waivers that you have defined to process on the Calendar or wish to define your seasonal waivers then choose to Delete them. If you are adjusting additional settings and do not wish to alter your calendar then select "Keep them as they are".
- What Type of Add/Drop System Does your League Use - Specify the type of add/drops you wish to run weekly. See the examples below for details.
Always First Come, First Served - Players are never locked (on waivers) and all players are simply FA. They are acquired on a FCFS basis at all times.
Always via Waiver Request - All Free Agents are considered locked (on waivers) at all times and can only be acquired through waiver request, which will process at specific times each week.
Waiver Request for Locked Players, First Come/First Served for Rest - This option allows for a league to lock all players at the start of the week and require them to go through a waiver request period. These players then process and all players are then FA and available on a FCFS basis.
Always via Blind Bid Request - All Free Agents are considered locked (on waivers) at all times and can only be acquired through blind bid request, which will process at specific times each week.
Blind Bidding for Locked Players, First Come/First Served for Rest - This option allows for a league to lock all players at the start of the week and require them to go through a blind bid request period. These players then process and all players are then FA and available on a FCFS basis.
None of the Above - This option is used if you want the commissioner to make all the moves or you play in a draft-only league.
- Do You Want to Process Waivers Automatically? - Enable this option to use the Add/Drop Setup and have the system automatically process your waivers for locked players at the end of each specified time. The system will award the locked players based on the waiver criteria you have defined.
NOTE: If this option is turned off (No, the commissioner will process them manually), then event times are not defined and the commissioner can go to the For Commissioner > Manually Process Waivers to process these requests at their desired time.
- What Days Do You Want Automated Waiver Process to Run? - Check the corresponding boxes to have the waivers for locked players run on these days each week.
NOTE: Waivers will not process by the system on Sundays from 12:00pm ET until 11:59pm ET due to games.
- What Time Do You Want Automated Waiver Process to Run? - Set the time in which you wish to have the waivers for locked players run based on the dates selected.
- Dropped Players Are Locked Until: Choose how players that are dropped in a resulting add/drop move are handled for your league.
Players are not locked when dropped. They can be immediately picked up (subject to leagues waiver rules). This allows players to be immediately acquired via Add/Drop (when waiver events are not defined) when they are dropped from a Roster.
X day(s) later - This option locks a player that is dropped for a specific amount of time.
Example: Locked for 1 day. If this is enabled and a player is dropped at 3pm Wednesday they are locked until 3pm Thursday.
Until [Day], [Time] -- This option locks a dropped player until a specific day/time each week. Use this option if you wish to lock a player from being acquired for the remainder of the week.
Example: Locked until: Monday at 9pm ET. This would lock a player that is dropped on Wednesday at 3pm until the following week Monday at 9pm, where they could not be acquired via FCFS for that week. They would then be part of the add/drop rules for the following week.
The first waivers run after X days - This option is designed for leagues that run waivers daily. If a player is dropped, they can then go through the subsequent waiver period to be awarded.
Example: Locked Until - The first waivers run after 1 day. Your league is set up to run waivers daily at 10pm. A player is dropped on Wednesday at 3pm and will therefore be locked until the following Thursday's waiver period at 10pm.
- Lock All Free Agents Each Week On - Set a specific date/time to lock the FA's each week. This is used typically to lock all players at the start of a week to then have them go on waivers.
Example: Lock All Free Agents Each Week: Sun @ 1pm. With this option set it will lock players from FCFS moves starting Sunday’s at 1pm. All players would then be subject to being claimed via waivers (waiver request or blind bidding) as set on the Setup > General Add/Drop Setup.
If you wish to allow FA moves until kickoff of each individual players game you will not set this to lock until Monday at 9pm ET. That will allow all players to be available in a FCFS manner until kickoff of their game when they are then locked (as set on the Setup > Waivers/FA Setup )
- Prevent Owners From Making ANY Roster Moves After Kickoff Of That Player's Game Until The End Of The Week?- Enable this option to disallow owners from making any FCFS Free Agent moves between kickoff of each player's game through the end of the last game of the week (usually the MNF game). This will also prevent the processing of any waiver request or blind bid waiver move of a player whose game has already kicked off as well as any Injured Reserve or Taxi move.
Example: You choose to lock dropped players for 1 day after the waiver period and you run waiver request nightly. A player is dropped Thursday at 3pm. They are scheduled to play in the Thursday night game. Once their game kicks off they can no longer be added/dropped and therefore will not process on Friday night with the other waiver requests, but is subject to the following weeks waiver rules
- Don't Allow Add/Drops After Season Ends Starting On: - Set the date/time in which you no longer wish to allow add/drops for players at the end of your season.
ADDITIONAL WAIVER OPTIONS:
Go to the Setup > Waivers/FA Setup screen to define additional parameters for your add/drops and waivers.
Limit Owners To Adding:
X players per season via add/drop - Enter an integer value here to restrict the number of total moves any franchise can make (via the For Owners >Add/Drop screen) in a single fantasy season.
X players per waiver week via add/drop - Enter an integer value here to restrict the number of total moves any franchise can make (via the For Owners >Add/Drop screen) in a single fantasy waiver week (as specified below)
X players per season via waivers - Enter an integer value here to restrict the number of waiver moves (Waiver Request or Blind Bidding) for locked players any franchise can make in a single fantasy season via the For Owners > Add/Drop screen
X players per week via waivers- Enter an integer value here to restrict the number of waiver moves (Waiver Request or Blind Bidding) for locked players any franchise can make in a single fantasy waiver week (as specified below) via the For Owners > Add/Drop screen.
For purposes of the above weekly transaction limits, a week starts at: - Set the time in which your weekly waiver week will begin for the purpose of limiting waiver moves.
NOTE: Default is Sunday at 1pm. If you allow moves until Kickoff Of the individual players game (such as Monday night) then set this to Monday at 9pm ET.
NOTE: The system does not track "weeks" until kickoff. Any move made prior to kickoff of Week 1 is considered a "Week 1 waiver move". Therefore you will not want to use this option in the offseason.
Prevent Rookie Players from being acquired via Waivers - Enable this option to disallow owners from acquiring rookies. This feature is designed for leagues that hold a specific rookie draft and do not wish to have the rookies acquired via FCFS or Waivers prior to this draft (typically dynasty leagues).
NOTE: If you enable this option for your league and wish to hold a rookie draft or Auction you will need to turn it off in order to be able to have the rookies appear in the draft list.
Once a player is acquired, he cannot be dropped for this many days - Enable this option to require a player to remain on a roster for a minimum number of days before being allowed to be dropped by that franchise.
WAIVER REQUEST SETUP
Use the Setup > Waiver Request Setup screen to define the parameters of your waiver requests for locked players.
NOTE: This option requires that "Waiver Request" is enabled as the type of Add/Drop System used on the General Add/Drop Setup screen.
Max. Rounds for the Weekly Waiver Wire - Each waiver request period may have up to eight rounds (this does not apply to the other types of waiver defined above). Each franchise may select waiver requests for as many rounds as defined by the league. When the waiver requests are processed, each franchise will only receive one player per waiver round before any franchise will receive two players. When set to the maximum of eight rounds, a franchise could at most add/drop up to eight players in one waiver round.
Waiver Request Sort Order
Every round is same order, using the criteria below. - This default setting will keep waivers consistent from round to round. The order will always process 1-N for each round of your waivers as set by the waiver sort order below, or via the Custom Waiver Order.
The first round of every waiver run is set using the criteria below, each subsequent round is the reverse order of the previous round. - This setting will provide a more balanced (snake-type) waiver award period. The order will process 1-N, N-1, 1-N.
The system maintains a week-long rolling waiver order, moving the franchise that picks to the bottom of the list, but reseting when the standings are updated each week to the order using the criteria below - The initial order each week after Final MNF results run will be based on the sorting criteria set below. Then as waivers are awarded the franchise awarded a player moves to the bottom of the priority list throughout the week.
The system maintains a season-long rolling waiver order, moving the franchise that picks to the bottom of the list. - This option offers a single waiver order whereby any time an owner is awarded a player, they automatically drop to the bottom of the waiver priority list.
Example: The initial order is A, B, C, D E.
In Round 1 A, C and E all are awarded players. The resulting order is: B, D, A, C, E.
In Round 2 A and E all are awarded players. The resulting order is: B, D, C, A, E.
NOTE: When using the "season-long rolling order" option, all other waiver criteria remain unused.
Waiver Sort Criteria - Define the order of the sort criteria to be used in calculating the weekly standings. Waivers are awarded Worst to First. The resulting order can be viewed on the Reports > Standings > < a target="_blank" href="http://www03.myfantasyleague.com/2019/options?L=&O=119&TYPE=WAIVERS"> Tiebreaker - Waivers.
- Overall Winning Percentage - This is the most common primary sort criteria that uses wins & losses.
- Head-to-Head Record - This cannot be used as a primary sort criteria as it only compares the H2H matchups of two teams individually.
- Total Points Scored - For Total Points (non Head-to-Head) leagues, this selection sorts by year-to-date fantasy points.
- Reverse Order of Opponents Total Points Scored - This option awards a higher ranking to teams who's opponents have scored fewer points. This too should never be used as a primary sort.
- Conference Winning Percentage - Same as Overall Winning %, but restricts sort to teams in each conference.
- Divisional Winning Percentage - Same as Overall Winning %, but restricts sort to teams in each division.
- Custom 1. - Defined using the Standings Setup screen.
- Reverse of Custom 1 -Opposite order of Custom 1 above.
- Power Rank - This selection sorts by the Power Rank as displayed under the Standings Report
- Victory Points - This option awards based on Victory Points if used for a league.
- Last Week's Point Total - To allow commissioners to sort the league standings report based on the franchise score of the most recently completed week of the season.
- All Play Winning Percent - Uses the All Play Record to sort.
- Total Offensive Points - Sorts by the total points scored by the offensive players on a franchise.
- Total Defensive Points - Sorts by the total points scored by the defensive players or Def on a franchise.
NOTE: If a Custom order is defined on the Setup > Custom Waiver Order Setup screen, or the option for a Season Long Rolling Waiver Order is selected then the above criteria is not used when processing.
BLIND BID WAIVER SETUP
Go to the Setup > Blind Bidding Waivers Setup to define the parameters of your blind bidding waivers for locked players.
NOTE: This option requires that "Blind Bidding Waivers" is enabled as the type of Add/Drop System used on the General Add/Drop Setup screen.
Salary Cap Dollars And Blind Bidding Dollars Treated As One And The Same - This option is only available if the league has enabled the use of salary cap support on the General League Setup page. When set to 'Yes', a winning blind bid amount populates the player's current salary. This will also prevent the commissioner from entering various fields on this setup page, as the blind bidding amount is programmatically determined based on values define on the Salary Cap Setup .
Do Winning Blind Bid Waiver Amounts Get Assigned As Player Salaries? Turning this option on causes the system to assign blind bid amounts as player salaries. This feature automatically is enabled if the option to treat Salary Cap Dollars and Blind Bidding Dollars the same is enabled.
Amount Each Owner Can Spend During The Season On Blind Bid Waivers: - Enter the overall amount each owner may spend on blind bidding waivers throughout the season. Do not include special characters (ie, "$" and ",").
NOTE: This feature does not apply to leagues who use Salary Cap Dollars and Blind Bidding Dollars Treated as One and the Same.
Blind Bids Must Be In Increments Of - Enter a value in this field to define a minimum raise in order for one franchise to outbid another. For example, if you enter "1" and the current bid on a player is "5", a new bid of at least "6" is required to outbid the current bid.
Minimum Blind Bid Amount - Specify a value here to create a floor (lowest amount) for all initial bids.
Amount charged for player acquired via FCFS waivers - Specify a value here to have this amount charged to an owners blind bidding balance when making a First Come, First Served FA move.
NOTE: This feature does not apply when using the option to have Salary Cap Dollars treated as Blind Bidding Dollars. If you wish to have FA’s charged against the cap (available funds) you will set the default for Free Agents on the Setup > Enter Players Salaries/Contracts.
Allow Conditional Blind Bids? -Enable this option to allow conditional blind bidding.; See the General Add/Drop FA and Waivers Tutorial for details.
NOTE: Do not change this setting if you have any pending blind bids. First go to the Process Waivers screen to process the pending bids and then change this setting as needed.
Maximum Number of Conditional Groups Allowed - This is the number of permitted groups a franchise can submit in a week for conditional bidding.
Blind Bidding Tiebreakers -
Winning Bids Charge As 'Real Dollars' - For all winning blind bids, convert the amount to a corresponding amount in the league's accounting to appear on the Reports > Franchise > Accounting.
Adjust Individual Franchise Blind Bid Balances: - . Check this box to display all franchises and their current blind bid balance to date. The commissioner can add an optional adjustment to this value to increase/decrease the available funds to a franchise.
Carry Blind Bid Balances to Next Year When Upgrading League? - . Enable this option to have the remaining balances carried to the following season when upgrading.
Blind Bidding Tiebreakers -
- How Long Since Franchise Won a Bid - Select this setting to have the team that has not won a bid in the longest amount of time be awarded a bid in the event of a tie.
- Earliest Submitted Bid Wins - Specify this setting to give priority to the owner that submitted a tied bid first.
- Using Sort Criteria Listed Below - Select this option and then specify the order of any sort criteria to be used to break any blind bidding ties. All sort criteria are used in a worst-to-first manner.
NOTE: Add the Balance Available To Spend On Blind Bidding or Total Amount Spent YTD On Blind Bidding columns to the league standings report by going to the Standings Setup .
CUSTOM WAIVER ORDER
If your league uses an alternate method for determining your waiver wire order, but still wish to have the waivers automatically process, you can define the Custom Waiver Order found in the For Commissioner > Setup > Custom Waiver Order Setup screen. Here you can set the custom order and this order will over-ride any other waiver sorting criteria.
Hint: For preseason waivers and waivers that allow season long rolling waivers you will want to use this to define your initial waiver order.
For preseason waivers you will want to delete this custom order after week 1's games are complete to default to your sorting criteria as defined on the Setup > Waiver Request Setup or Setup > Blind Bidding Setup.
For the Season Long Rolling waivers you will not remove this custom order as this is the basis for your rolling order that the system will use when processing. You can view the resulting order on the Reports > Standings > Tiebreakers - Waivers or on the Previously Processed Waivers Report.